top of page
Forza Motorsport 4
XBox 360 Title
Environment Artist

Track: Swiss Alps
​​
I was one of the main artists for this track. I was in charge of all of the drivable surfaces from early pipeline to completion. Main work included hand-painting road details, texturing, materials, geometry break-up and more. Also included were bug fixes and other necessary pipeline adjustments.



Track: Sunset Peninsula
​​
I was the lead port-artist for this track (with one
artist working for me). Work included visual upgrades, performance adjustments, and lighting.

bottom of page